Yudi was a character I created for a recent DnD campaign. I wanted to go for a wondering Ronin look and took inspiration from the many movies portraying this type of character. Fun fact; This character actually has a highly intelligent sentient sword that feeds on the blood of its user's enemies. So thats a thing...
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My Workflow:
- Make metahuman and import to UE5
- Pose using control rig inside Unreal
- Export out to Blender then to Marvelous
- Cloth sim in Marvelous
- UV and Clean up in Blender
- Texture in substance painter
- Also created tiling detail maps in Substance
- Final render in UE5 utilizing nanite on posed clothing assets
- Final Composition with Affinity Photo
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Bonus: I used photogrammetry to make the katana Handle and then retopologized it and cleaned up in blender and substance painter. Also, the Firery scene was Quixel's Medieval scene that I just ported over to UE5 for that particular shot.
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Please leave a comment if you are interested in a further breakdown, and let me know what you think!